AntonBlast Wiki

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AntonBlast Wiki
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This page list all the levels that are waiting to you make your blast as you get your Spirits back from Satan.

Levels[]

Boiler City[]

Boiler City is the first level in ANTONBLAST.

Starting outside of Boiler City, you'll learn the basics of the players' movement by blasting your way through Satan's cronies under the polluted green skies. This features three enemies on the road; Ballbuster, Pippo and the Wrecking Ball. The two common enemies can be beaten by the players' attack, whilst the Wrecking Ball cannot as it's permanently invincible - so you'll have to avoid them as they swing themselves from side-to-side. When they're close enough to the foreground, the player will be hit. This levels title looks like a explosion with yellow writing, almost like someone spray-painted it.

Slowroast Sewer[]

Slowroast Sewer (formerly known as Boiler Sewers) is the second level of the game. It was first playable at PAX WEST 2024, before arriving to One Blast DEMO.

As the players enter inside this level; it showcases inside a sewer, brought with graffiti and with little swarms of flood that Anton and Annie can hop on and swim. It introduces the new enemies such as Vexmin and Beels, and throughout the middle of the level's progress also introduces the first transformation such as the Sewer Shark; allowing the player to mount and ride on them as they can destroy crates and "iron blocks(?)". The title shows a spray-painted type of style, with green and yellow stripes.

Cinnamon Springs[]

Cinnamon Springs is the third level of the game that's now bringing another new enemies and mechanics, like Darumas and the Tornado transformation. While it is absent from One Blast Demo, it was (and will still be) playable in the old Dynamite Demos. The title shows a zany type of font, and some pink and blue to go with it.

Bomb Candy Mines[]

Bomb Candy Mines is the fourth level in the game that contains the Bomb transformation. You will have to use bomb candy to break special blocks, hammer vault on giant diamond crabs, switch visible blocks using the dice block, and avoiding the blue Ballbusters (commonly known as Fallbusters in variation). The title has a cooler, future like font, almost like something you would see in a laser tag place.

The Big Bath[]

The Big Bath is the fifth level of the game that introduces the Pool Rocket transformation. Anton will have to swim around the gigantic big bath, destroy some sea life, rush through the water as the pool rocket, and... you guessed it; avoid a duck that can punch you to smithereens.

Concrete Jungle[]

Concrete Jungle (formerly known as Jam Jungle) is the sixth level of the game. It has you grinding on rails, wall jumping off of jelly and getting thrown by Throw Gorkis.

Pinball Mire[]

Pinball Mire is the seventh level of the game; a muddy valley that holds an underground pinball area. You’ll encounter giant 8 balls, crocodile platforms, moles with guns, and a fish that looks.. well, just like Anton - the king himself. Of course, the Pinball transformation is also introduced in this level.

The Mad Mall[]

The Mad Mall is the eighth level of the game. Entering inside the largest mall ever, you'll have to race the creature known as the Mall Goblin to the four detonators of the level before he unlocks all the vault codes and decreases the time you have for Happy Hour. You’ll encounter demon mall cops, flying Satan heads, Satan cameras, and slop... lots of slop.

Crimson Factory[]

Crimson Factory is the ninth level of the game; a rebuilt and a lil' bit destroyed version of the original (or the OG) Brick Factory, where you'll encounter things like grenade robots, fireworks that make ya FLY, pistons, and the all-mighty Mecha Satan.

The Mysterious Glasshouse[]

The Mysterious Glasshouse is the tenth level of the game; where you will be growing giant vines whenever you progress across the path and another, and avoiding carnivorous plants, frogs and a giant fish.

Devilled Gardens[]

Devilled Gardens is the penultimate level of the game. Here you are, right outside Satan’s doorsteps, where you'll face multiple of Satan’s minions and help a demon DJ named Moonitz who needs help organizing a party. Go out and get sodas, turn down classical music, and make sure Satan doesn't notice by changing his clock.

During the Happy Hour segment, The Brulo mech is also introduced in this level - bringing you the ability to throw chainsaws back and forth, and destroy any objects like "iron blocks(?)" and bushes. Even the minions can be destroyed with little pieces, too.

Hell Manor[]

Hell Manor is the final level of the game. This time, Happy Hour lasts for the whole level from start to finish.

You only have 8 minutes to get to your spirit and the exit before it’s too late, and you’ll have to use almost every mechanics that you’ve learned, thus far and fight almost every enemies; the penultimate challenge of ANTONBLAST as a whole.

Boss Levels[]

Brawlbuster[]

Brawlbuster is the first boss battle of the game, and the first Bossbuster to ever witness. During his boss stage, he will try to attack you by dashing, grabbing and suplexing Anton, and even punching him. Once you survive enough of his attacks; he will start to taunt, letting Anton jump on the ropes and clutch boost him. After being hit, he will jump multiple times in the air and slam down.

In his final phase however, he's enraged and therefore he grabs a chair in order to beat Anton senseless. Once he hits the ropes, he loses his balance and falls flat on his face - letting Anton end the fight.

Jewel Ghoul[]

Jewel Ghoul is the second boss fight of the game. He was first playable at MIX Seattle 2024, as quoted in the "Don't Get SMOKED!" YouTube short. Nowadays, he's in the full game.

After the introduction between Anton (or Annie) and Satan themselves, Jewel Ghoul would bring himself into the spotlight during the fight. He'll try to hit Anton and Annie with punches, his gun and even his cigars. He's quite the formidable opponent, and he has a whole slew of various attacks - because if you aren't careful over what you move, he'll REALLY smoke ya. To damage Jewel Ghoul, the player must Hammer Vault DIRECTLY into his face. Diamond Dudes will also spawn across the stage, pimp-walking until they’re settled to be killed by the player.

Jewel Ghoul, like most major bosses in ANTONBLAST, has a second phase. Once all three health bars are emptied, Jewel Ghoul will swallow the player whole. The rest of the fight takes place inside of the crystalline crook's body, in which you fight his very heart upon millions of put-out cigarettes. The way to damage him does not change however, but the player still must Hammer Vault in order to harm him. Diamond Dudes are unable to spawn, but instead the red wheel enemies will occasionally spawn in place of them. Said enemies will bounce across the stage, ignoring the cigarette terrain.

After shattering his heart (quite literally in this case), the player will leap out of Jewel Ghoul's body and pull out the same revolver he uses, aiming dead on at him. Starting a Quicktime event for when you do press the button, you'll fire a bullet STRAIGHT through his head; shattering it into "TEENY TINY LITTLE BLOODY CRYSTAL PIECES!" - thus, showing the player their victory.

Yeesh.. by far, this is the most brutal death coming along to introduce in this game.

Tallbuster[]

Tallbuster is the third boss battle and the second Bossbuster in the game. It was playable in PAX 2024 by asking the devs at the event "A Tallbuster Special", then playable at PAX WEST 2024 with Smallbuster, Jewel Ghoul and Freako Dragon, and then the full game.

He throws bombs at Anton with them either being singular orange bombs, or multiple purple bombs. As the fight goes on, he gets faster and faster whilst also throwing in Ballbusters. In order to damage him, you must hit the lava cauldron above him at the right time; and once all his health is depleted, he will launch a giant cluster of bombs as you'll have to survive without getting hit. When the giant cluster of bombs stop bouncing, Anton can clutch boost into it and finally knock 'em at Tallbuster himself.

Freako Dragon[]

Freako Dragon is the fourth boss of the game.

He's a pretty fast paced and an erratic bossfight, often rushing around the screen. In order to damage him, the player must simply hit his head with a jump or Hammer Vault. Some of his attacks in Phase 1 will have him go off-screen to surprise attack Anton, charge at Anton from the background, dashing across the screen and going directly down into a tile.

Upon all three of Freako Dragon's health bars being depleted, he will be sent flying into the background, accidentally pulling the lever on the neighboring pinball machine, releasing a whole mess of pinballs, breaking the floor. The player must now constantly Hammer Vault against a ring of pinballs until all 3 health bars deplete for a second time. Freako Dragon only has one attack during this phase, that being him summoning a swarm of fire guys.

When all 3 health bars are depleted on Phase 2; Freako Dragon will make a hasty escape, as the player is barely clinging onto the last pinball on his body. the player must now find a large crack on every pinball-segment of his body, and Antomic Blast directly on top of them, shattering it entirely and going to the next segment, Freako Dragon will still try to use the same flames from Phase 2.

Once each segment has been destroyed, the player hops atop his head, and must now aim the plummeting pinball palooka right to a red X, which turns out to be a stadium in Brazil (THIS MEANS WE'RE SENDING THE FREAKY DRAGON TO BRAZIL)! And after all that time of committing to the bit, you're done with the bossfight.

Smallbuster[]

Smallbuster is the fifth boss in the game and the third of the Bossbusters. Her boss battle have been shown in the "Meet n Beat the Bossbusters" video, and was first playable at MIX Seattle 2024 until the full release. The boss fight takes place in a giant junkyard, as Smallbuster uses one of the three machines; the fist machine, a rocket machine, and a roulette machine.

The fist machine shoots out a giant fist randomly on the foreground. Once it takes the attempt of her attacking enough, it'll get stuck from the screen, which allows Anton to hit back from her fist. As Smallbuster will come crashing into the foreground and try to crash into you, you'll have to Hammer Vault over her, then hit her back side to deal damage - completely destroying her fist machine.

The second machine however, has her fire three types of rockets; normal purple rockets, orange rockets that cause shockwaves, and a giant purple rocket that Anton can hit back at her to make her come to the foreground.

The third and final machine has her launch multiple things like Beelzeballs, Pippos, Ballbusters, Punchballs, etc at Anton. After surviving long enough, she will launch herself at Anton - leaving her to the foreground as Anton will have to hit her by sending her fly out of the capsule.

Maulbuster[]

Maulbuster is the sixth boss in the game, and the last and final of the Bossbuster.

Leading herself to the stage in the background, she sends an exclamation text bubbles towards the player that will do a variety of things like bouncing around, rain on Anton, or just slide from side-to-side. She will also send in Ballbusters to try and ruin your performance; get hit by them and it will decrease your meter, get hit more often and you'll be thrown with tomatoes instead of flowers.

In order for the crowd to like the players' show and hate hers, you will need to kill all of the Ballbusters - causing them to throw tomatoes at her instead (amount the crowd supporting and liking you is shown by a meter in the top left). Whilst doing this enough times, her anger bar (presented by a thermometer) will reach max level, and the second phase will begin where you play volley ball with her with a giant tomato. Do this 10 times in order to defeat her, and she'll be stunned right back to the foreground - allowing Anton to take charge by flinging her to the screen.

Ring-A-Ding[]

Ring-A-Ding is the seventh boss of the game.

The first phase has you attacking Ring-A-Ding's tongue; its attacks have its slam itself on the ground and summon tiny silver bells that shoot unholy light beams. the second phase has you turn into angel Anton where your carried by some micro demons, once your high enough you find ring a ding and must crash into them to start the next phase. In phase 3 Anton uses his Antomic bomb to go all the way back down to the ground, avoiding all of the unholy light beams. It seems like you won but then....Ring-A-Ding returns as an angel. For this you’ll need to dodge the gold bells unholy light beams whilst hitting the tiny silver bells to deal damage. Once enough damage is done, they’ll summon the FUCKING MOON to which Anton will FUCKING HITS IT BACK! (The power scalings are about to go crazy) Thus ending the fight.

Satan[]

Satan is the eighth, the last and the final boss of ANTONBLAST, and only has 4 phases.

Phase 1 has Anton go head to head with Satan. with Anton having to go straight for Satan's GIANT ASS to deal damage. Using the power of Anton’s Spirits, he can use attacks like bouncing around on his ass, doing his own version of the Antomic bomb, the Assatomic bomb, playing his nose like a flute in order to summon a rain of demons, and use a replica of the mighty f'n hammer to do both his own clutch boost and buster slide. after Satan’s mirror sacrifices itself, Satan runs over to the the other end of his manor. Anton must simply race over to him. once caught, Satan decides to transform into his biblically accurate form and chases Anton the other way around. In the final phase, after sucking all of Anton’s redness with a comically large straw, Satan becomes his final form. Anton uses the power of the spirits in order to became a Devil/Super version of himself! In this fight red Super Satan (Let’s just call this form Super form now on) summons the damaged versions of Jewel Ghoul (his head is covered in bandages, meaning his head has been confirmed to be a bloody mess), Freako Dragon (he somehow has only got one body part left...) , and Ring-A-Ding, who all die in one hit. But then the Bossbusters, with their blimp, come crashing in. Devil/Super Anton must dodge all of the rockets and make them hit the blimp instead. once he survives long enough, the TRUE FINAL FIGHT BEGINS. Super Satan grows MASSIVE, and you must his fingers once he tries to smash you with them in order to deal damage. he will do things like summon unholy light beams, use attacks based on rock, paper, and scissors, and summon a BIG BOUNCY DEMON that must be hit back at super Satan. and in the FINAL final phase, he tries to stomp with his legs and squish you under his ass, which you must mash the clutch boost in order to escape, he uses his crown to try and squash you, and he uses a whole lotta unholy light beams. you must hit his eyes and nose to beat this phase. after this you do one more finishing move where Super Satan crashes down and falls form the sky with Devil/Super Anton and you must go into the lil target icons to make Devil/Super Anton clutch, once close enough to super Super Satan, Devil/Super ANTON FINALLY ENDS THE BATTLE BY BEATING THE RED OUT OF HIM.

After all of that, Satan finds out he's no longer red and whines like a baby about "I CoUlD'Ve HaD It AlL", even topping it off with throwing himself on the ground and punching the floor akin to a toddler throwing a temper tantrum. Then he picks himself back up and contemplates doing more productive things, only to realize Anton and Annie are still there, causing Satan to proclaim that since he can't have all of the red, no one else can. He then pulls out his Satan Switch and blows everything up!

References[]

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