This is a list of every type of enemies that's brought to ANTONBLAST. Some are quite regular, and the other ones are various that attempts to impede the player's progress during their journey through their levels.
Enemies[]
Image | Name | Behaviour | First encountered in | First appearance |
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Pippo | Pippos run back and forth on any given platform, and cannot damage Anton or Annie. They drop 3 blue chips when killed. | Boiler City | Kickstarter Demo |
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Ballbuster | Ballbusters when charge at the player with their helmets, dealing 1 damage. | Boiler City | Kickstarter Demo |
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Wrecking Ball | Beelzeballs dangle back and forth, damaging Anton/Annie if it hits them. There's no way to take them out. | Boiler City | Kickstarter Demo |
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Bossbusters' Blimp | Chases you in the Happy Hour segment of both Boiler City and Hell Manor. | Boiler City | Dynamite Demo |
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Beel | Beels are enemies who occasionally charge up and electrocute the water they are in, which will damage and push Anton or Annie away. | Slowroast Sewer | Pax West/Mix Seattle 2024 Demo |
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Vexmin[1] | Tries to attack the player by shooting a cockroach at the player. By hitting it, the Rat dies. | Slowroast Sewer | Pax West/Mix Seattle 2024 Demo |
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Snippo | Pippos with fur to adapt to the cold. Their behavior is the same as their furless cousins. They'll still give a single red chip after being defeated, provided you performed an Antomic Blast near them. | Cinnamon Springs | Dynamite Demo |
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Totem | This dude with destroy you when you pass by him.
PANCAKE FRENZYYYYYYYYYYYYYYYYYYYY! |
Cinnamon Springs | Dynamite Demo |
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Spit Totem | Spit Totem spills big rice balls (not directly to the player). Those balls can be used to reach higher places. The Totem can be temporarily stunned by performing the Antomic Blast on top of it. | Cinnamon Springs | Dynamite Demo |
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Daruma | It spits bombs to harm the player. Unless if it is at the same layer as the player, in that case, it tries to run away. | Cinnamon Springs | Dynamite Demo |
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Juanpablo | A harmless seal enemy that you can bounce on top of them by using a Hammer Vault. | Cinnamon Springs | Full Game |
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Crab | Digs into the ground to grab an explosive rock, then throws it in the direction Anton/Annie is in. The rock will bounce on the ground as it moves. Stops attacking and hides in his shell when they get close, allowing the player to Hammer Vault on top of him for an upwards boost. Can't be killed. | Bomb Candy Mines | Full Game |
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Salamander | Climbs in the background walls till it reaches Anton, then explodes. | Bomb Candy Mines | Full Game |
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Fallbuster | A variant of blue Ballbusters who drops on top of Anton/Annie when he/she goes under them, acts like an average Ballbuster afterwards. | Bomb candy mines | Full Game |
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Jewel Goon | Struts across the arena. Upon getting near the player, it will enlarge one of its gem fists and try to punch them. | Jewel Ghoul | Pax West/Mix Seattle 2024 Demo |
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Fippo | Swims in a circle with other Fippos. | The Big Bath | Full Game |
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Phill | Swims left to right, damaging the player on contact with its saw-like nose. | The Big bath | Full Game |
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Rubbin Duck | Floats on water surfaces before following the player, Punches the player if it gets too close. | The Big Bath | Full Game |
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Soap | An inky eye that chases the player when it sees them. Turns into a black gnarling maw whenever close, speeding up it's pace. | The Big Bath | Full Game |
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Shellby | Shoots out spiky balls. Can't be killed by normal means. (Activating the Spade detonator disables them). | The Big Bath | Full Game |
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Ms. Skeeter | Flies around in set location, generally harmless. | Concrete Jungle | Full Game |
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Buzzsaw | Stays in position and spins causing damage when touch. | Concrete Jungle | Full Game |
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Nelon | When the player is near, it will sneeze out missiles. The missiles can be jumped on. | Concrete Jungle | Full Game |
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Snail | Harmless enemy. Crawls left and right like a Pippo. | Concrete Jungle | Full Game |
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Skate Snail | Boosts around on a skate board and spins to turn around. | Concrete Jungle | Full Game |
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Biggiebuster | The larger version of the Ballbuster, this creature can only be killed from the back, front, or bottom. It’s helmet protects from all head attacks. | Concrete Jungle | Full Game |
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Throwgorki | Throws player in either direction when interacted. Certain ones throw directly down. | Concrete Jungle | Full Game |
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Anton Fish | Flops around helplessly. When killed sometimes its bones launch towards another enemy. Will take on whatever skin the player has equipped.[2] | Pinball Mire | Full Game |
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Blunderbuster | Shoots steel balls in a set direction. The balls can change direction by bouncing off corners. Players can also Hammer vault onto the balls to bounce higher. | Pinball Mire | Full Game |
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Dirdt | Dives down diagonally when the player is below them. | Pinball Mire | Full Game |
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Dennings | Rolls around on giant 8 ball trying to crush the player. Without a ball, it just kinda walks around. | Pinball Mire | Full Game |
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Lil' Freak | Spawns on either left or right of the arena and walks the other way, the player must either destroy the head, or break all of its segments to kill them. | Freako Dragon | Pax West/Mix Seattle 2024 Demo |
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Trash Goblin | Runs and skedaddles away from Anton while holding a trash can. | Mad Mall | Full Game |
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Mall Goblin | A goblin that tries to crack the Mad Mall's Vault. You must get to the level's four detonators before he successfully opens figures one of the four codes. If the timer runs out, he'll open the vault and leaves you unable to get the Spirit inside. | Mad Mall | Full Game |
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Trapster | Walks like a Pippo from side to side, must be slid under in order to kill. Will push away the player from the sides, and damages them if hit on top. | Mad Mall | Full Game |
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Toy Satan | Flies in a straight line, damaging the player on contact. Will endlessly spawn from pipes in certain areas. | Mad Mall | Full Game |
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B.E.B | Searches around a set area. Upon spotting the player, its light will turn red, and after a few seconds, it will paralyze the player. It can be hit once to dislodge it from its perch, and again to defeat it. | Mad Mall | Full Game |
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Blob | A gum creature that brings you back to the beginning of the ball maze by chewing you like gum and then spitting you out, thus it cannot be killed. | Mad Mall | Full Game |
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Barfin' Bob[3] | A stone-like creature(?) that will be able to spit out Blobs from their mouth, spawning them as usual. | Mad Mall | Full Game |
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Macro Demon | Chases the player around on a wheel scooter while trying to whack them with their baton. | Mad Mall | Full Game |
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Flapper | A variant of Ballbuster that flies around, either from left and right. | Crimson Factory | Full Game |
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Rippo | Walks around like a Pippo, but upon death, it will be launched and bounce around like a grenade, exploding in a large area after a few seconds. | Crimson Factory | Full Game |
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Bzookair | Shoots primed Rippos towards the player when it sees them. | Crimson Factory | Full Game |
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Livy | Flies above the player and drops hate crates to blow them up. | Crimson Factory | Full Game |
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Mecha Satan | Chases the player through the entirety for the Happy Hour in Crimson Factory, shooting lasers at them. Mecha Satan can only be damaged by hitting the four detonators on the path to the exit. | Crimson Factory | Full Game |
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Bat Outta Hell | Flies above Anton/Annie and drops an anvil onto him/her. | Maul Buster | Full Game |
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Rolling Ballbuster[4] | A Ballbuster that balances on a big ball, trying to chase towards Anton/Annie. | Maul Buster | Full Game |
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Frog | Jumps around when the player is near in an attempt to bite them. | The Mysterious Glasshouse | Full Game |
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Slackjaw | Chases after the player in an attempt to chomp them. If it jumps out of the water, it will perform a flip before diving back down. Upon hitting a One-Ton Block, its teeth will temporarily recede. | The Mysterious Glasshouse | Full Game |
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Spike Plant | A spiky plant that can't move, but it deals damage when touched. | The Mysterious Glasshouse | Full Game |
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Bert | Tries to eat the player when touched. A different colored variant will periodically close its maw. | The Mysterious Glasshouse | Full Game |
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Biff | Follows the player and attempts to strike them with lightning. If hit, the player will be given the Angel transformation. | The Mysterious Glasshouse | Full Game |
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Sproiong | Jumps up and down repeatedly spinning its arms. | The Mysterious Glasshouse | Full Game |
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Bell | Shoots an power beam at the player. | Ring-A-Ding | Full Game |
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Blue Bell | Simply falls on the player. Will usually leave a corpse during Ring-A-Ding's bossfight, allowing you to damage him with Bell corpses. | Ring-A-Ding | Full Game |
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Scarrot | Pretends to be the old health item from the old demos, the Health Beet. However, instead of being the regular Health Beet beings - it pops up and dives straight down at the player if it is too close. | Devilled Gardens | Full Game |
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Medusa Statue | Fires off petrifying blasts when the player enters its sight. If the player is hit by one, they will be temporarily turned to stone and slide back until a few seconds pass or they hit a wall. The statue's projectiles can be destroyed with a Hammer Vault without petrifying the player. | Devilled Gardens | Full Game |
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Dippo | Acts identical to Pippo, but the Atomic Blast turns it green - making it release a damaging explosion upon getting hit. | Devilled Gardens | Full Game |
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Red Ballbuster | Acts similar to the normal Ballbuster, but their actions are faster than normal. | Devilled Gardens | Full Game |
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Beelzebuster | Must be hit from the back or slid under in order to be killed. | Devilled Gardens | Full Game |
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Fairy | Normally passive. If a bottle is broken in her sight, she will go berzerk and chase down the player in a mad fit, firing off three bursts of fireballs downwards. | Devilled Gardens | Full Game |
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Boombox | Must be destroyed to make progress in Devilled Gardens. | Devilled Gardens | Full Game |
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Zodiack | Follows the player and periodically summons either a Ballbuster, Vexmin, Trapster, Bzookair, or Frog. | Devilled Gardens | Full Game |
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Ballbuster with a Gun | Walks around like a regular Ballbuster. The gun itself is useless, and it cannot perform a charge attack like the other Ballbusters. | Hell Manor | Full Game |
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Devil Minion | A demonic copy of Anton. Capable of using his own Clutch Boost against the player. | Hell Manor | Full Game |